I’ve been gathering feedback on the game since the attempt to put out the game via Steam. Apparently I was reaching out to the wrong market, but hey that’s what mistakes are for, to learn from. So I am aiming for Itch.io and IndieDB for the time being and doing more research to see where else this can done. Hear is what to expect in version 1.5.2:
To Do List:
– Which biome/texture goes to which Stage
– Search Cat, Rat, and Dog Patterns and Textures
– Look through “Sounds Without Bounds 2015” to choose the BGM for rest of mazes
– Create different shapes for the levels
– Create Obstacles (including biome specific for uniqueness) for each stage
– Put original concept of game in a separate mode as “Classic Maze Mode” with Single or 2- 4 Co-Op Options
– Add a Player Drop in/Drop Out Feature (Most likely Specific to the Controller that is plugged in/synced)
– Make the game 4 players (with gamepad controls)
– Create dynamic powerups that make the Rat(s) Smaller to add further avoiding techniques for a brief period of time
Please stay tuned for more updates and thanks for the continued support.
-ZmanTheTech